Sub-mode icons for M23 MUT
"Pulse" Design element created in the early concepting phase of M23. Helped lead the way for the style guide.
3D models created by Madden environment and character teams. Materials, composition, and the remaining aspects were all created by me.
Substance graph created for procedurally producing custom embroidered patches using 3D textures.
Substance graph created for custom procedural item frames (right side of card containing card info)
Substance graph for a custom lava material for use in one of the player treatments
Custom artwork for Ultimate Team's AKA program which focuses on players nicknames.